What should I play? - Guild Wars 2
Initially I decided support guardian wow gold with scepter - torch and other such things leading into maxing the traits for virtues, however because of no trinity system I think I'd be more of a burden for my team. Secondly I thought of going into air-elementalist and go into a kind of battle mage thing based on the weapons of scepter - dagger, this would let me have fair damage with ranged attacks as well as being able to hop into the middle of the fighting and throw everyone around a bit.After spending hours upon hours of playing with the trait calculator I've finally decided I can't make a decision, but I'd rather not spend the whole time trying every single class in the last beta event and only beta event I will get to try, so could anyone throw me some advice.A:I think you need to let go of the trinity thinking.
No such a thing as a burden for your team, since you will probably be helping them alot (which is quite the opposite from what you think). Guardians can soak damage and still support pretty well, if your team has some nice teamwork it will be very good. As for builds I wont look into them just because I feel like its all about the feeling of the game itself. Try and match.I love my air scepter elementalist, and I LOVE the concept of the close range ele with dagger, but to be honest its not my playstyle, so I just keep the scepter.
What I think is there is alot of mini-classes inside each class, where it doesnt matter how much you like the idea of it, its all about trying it. As I said for my friend"Sometimes is hard, when you love a bow ranger (just an example) because bows are awesome but the skills of the axe thrower ranger just fits me like a glove"So, then, will you go with the bow ranger cause you think its awesome, or the axe that you find it most amusing?So my advice, if you pre-purchase (and are entitled to go to the betaweekend3) you should try all the weapons.
Through further research, I have identified five distinct types of fallen:
1.Imps – These are the commonest of the fallen family of demons. They are the stereotypical fallen ones in look and behavior: small, red, swarming, bloodthirsty, and cowardly.
2.Shaman – Fallen shaman priests lead buy wow gold camps of fallen. I have also heard it rumored that they possess the ability to raise imps from the dead!
3.Lunatic – These enraged, oversized fallen creatures are bloated seemingly to the point of bursting, an impression buttressed by the fact that these insane demons rush their intended victims and then stab themselves until they explode. A more fitting name could not be found for these maniacal beings.
4.Overseer – The fallen overseer drives his smaller impish charges into a frenzy with his ape-like leaping and growling. An overseer among a group of fallen is a dangerous thing, as the cowardice that usually characterizes them is overwhelmed by fear of their much larger brethren.
5.Hounds – These slobbering abominations are commonly found among groups of the fallen and are utilized as guard animals, beasts of burden, or even food by their demonic masters. These beasts are loyal to a fault, regardless of the abuse heaped upon them.
I suspect the existence of at least two cheap wow gold other types of fallen, but I will need to conduct further research before I reveal my theories as to the ultimate familial structure of these fiends